top of page

PERCEPTION

Perception is a First Person horror game using Non-Euclidian level design.

On this project i did a large portion of the props and level developing, aswell as some sound management/placement work.

Programs used while working on this:

Adobe Photoshop

Quixel NDO

Quixel DDO

Zbrush

Autodeck Maya

Unity

Play the game here:

bottom of page